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Season deep-dive

The definitive hero tier list.

Your heroes are the engine of your account — investing wrong throttles progression and burns premium fragments. Every hero in the game grouped by rarity and scored for PvP, campaign pushing and kit utility in the current sustain-heavy meta.

SSR

👑 Legendary Pool

Nineteen SSR heroes — the meta core, the strategic powerhouses and the infamous SSR traps all live here. Rarity opens the door; the meta score tells you who actually deserves the gold fragments.

Rosie — SSR Guard hero artSSR★ #1 Priority in the game

AoE Carry

Rosie

StalwartGuard

“The undisputed highest single-hero priority in the game.”

Rosie is an AoE carry who heals herself based on her damage output. In messy, drawn-out fights she consistently ends up as the last hero standing — out-healing chip damage while wiping the enemy team.

META SCORE98/100
Layla — SSR Gunner hero artSSR★ Premium healer

Sustain Engine

Layla

RoverGunner

“The ultimate sustain engine.”

Layla (sometimes 'Leila' by region) is the premium healer of Tiles Survive. Her raw healing throughput keeps the entire frontline alive through massive burst. A team without Layla simply cannot compete in long battles against a team that has her.

META SCORE97/100
Nikola — SSR Guard hero artSSR★ Pairs with Layla

Frontline Fortress

Nikola

StalwartGuard

“The unbreakable frontline fortress.”

Nikola's kit revolves around survivability: near-death electric barriers that save him from fatal blows and continuously reapplied self-shields. Paired with Layla, he creates an almost impenetrable wall for your backline.

META SCORE95/100
Tarzan — SSR Guard hero artSSR

Backline Punisher

Tarzan

StalwartGuard

“The backline punisher.”

Where Rosie offers sustained AoE, Tarzan is a pure aggressive bruiser: burst damage that specifically targets squishy enemy supports, and counterattack mechanics that heavily punish focus-fire attempts on him.

META SCORE93/100
Tara — SSR Gunner hero artSSR★ The Keystone

Keystone Support

Tara

StalwartGunner

“The most important support hero in the game.”

Moderate personal damage, but Tara applies a massive global DEF buff to the team and shields allies. She is the keystone that makes the '4 Guards + 1 Gunner' meta composition work.

META SCORE89/100
Becca — SSR Marksman hero artSSR

Apex Burst Sniper

Becca

RoverMarksman

“Unmatched execution power against aligned targets.”

Becca fires in a straight line, shredding enemy defense as the shot passes through — apex burst sniper value whenever enemies line up.

META SCORE87/100
Kiki — SSR Marksman hero artSSR

Piercing Wave-Clear

Kiki

AeronautMarksman

“Shreds tightly packed waves — if she survives the wind-up.”

Kiki's piercing laser attacks delete packed waves, and her massive charge-up burst hits like a truck. She needs heavy frontline protection (hello Nikola) to survive her own wind-up phase.

META SCORE85/100
Chiron — SSR Gunner hero artSSR

Defense-Break Enabler

Chiron

RoverGunner

“Turns every skill rotation into a team-wide damage spike.”

Chiron's Arrowstorm rains piercing arrows on everything in range and strips 10% DEF off every enemy it touches for five seconds — and Deadshot gains bonus crit against shredded targets. He's at his best versus bosses and tanky waves; value dips only when fights end before the shred window rolls.

META SCORE84/100
Undine — SSR Gunner hero artSSR

Auto-Attack Amplifier

Undine

MarinerGunner

“Turns every auto-attack your team fires into a problem.”

Azure Anthem hits for 507% Attack and lifts the whole team's auto-attack damage by 15% for six seconds, while her passive permanently raises back-row Attack by 8.34%. Point her at auto-attack-heavy carries and watch sustain metas melt — the engine of the Mariner core.

META SCORE83/100
Jacob — SSR Guard hero artSSR

Frontline Disruptor

Jacob

RoverGuard

“Groups enemies perfectly for Rosie to feast on.”

An explosive frontline disruptor: Jacob drops a bomb doll that taunts nearby enemies, pulling divers off your backline and clustering them perfectly for Rosie's AoE.

META SCORE83/100
Shark — SSR Guard hero artSSR

Transforming Bruiser

Shark

MarinerGuard

“Transforms, tanks, and drags the whole frontline with him.”

Shark Surge shifts him into Shark Form for 15% damage reduction and a whirlpool grinding 115% Attack per second — and his Vanguard passive permanently buffs front-row HP and DEF just for showing up. The Mariner wall when Nikola lives on someone else's account.

META SCORE82/100
Tony — SSR Guard hero artSSR

Combo Enabler

Tony

AeronautGuard

“Chain-delete waves by timing Pulse Marks with active skills.”

Tony's 'Pulse Mark' massively increases the damage enemies take from your team's next active skill — enabling chain-deletions of enemy waves when timed correctly.

META SCORE82/100
Wright — SSR Gunner hero artSSR

Attack Amplifier

Wright

AeronautGunner

“A team-wide attack buff with a 1,390% cannon attached.”

Wright's Wing Barrage dumps 1,390% Attack across everything in range, while Skyborne Support quietly lifts every ally's ATK around the clock. He's the Aeronaut mirror of Chiron — pure offense amplification without the shred, but the buff never stops paying.

META SCORE81/100
Candy — SSR Gunner hero artSSR

Healing Carry-Amplifier

Candy

RoverGunner

“Turns your hardest-hitting hero into a win condition.”

Candy's Healing Smile restores the whole team every second for five seconds — and gifts a fat +27.8 Crit to whichever ally packs the highest ATK. Aim it at Rosie or Tarzan and fights end early, while Dazzling Aura quietly trims enemy ATK across the board. Just build a real carry first: she amplifies one, she doesn't replace one.

META SCORE81/100
Ragnar — SSR Guard hero artSSR

Warship Vanguard

Ragnar

MarinerGuard

“Calls a warship. The warship wins the lane.”

Every second Water Blade Strike lashes a wider arc and softens enemy Attack, and Support Warship sends a 556% damage cruiser straight through the enemy line. A balanced bruiser who debuffs the enemy just by fighting — the flexible Mariner frontline.

META SCORE81/100
Mike — SSR Guard hero artSSR

Zone Suppressor

Mike

AeronautGuard

“The zone that makes enemy DPS feel twice as slow.”

Mike anchors the front with his Blast Shield and drops a Suppression Zone that cuts damage taken by allies inside by 20.85% while slowing enemy attack speed by the same margin. A PvP stalwart for Aeronaut squads — the anti-burst answer to whale marksmen.

META SCORE80/100
Knotty — SSR Marksman hero artSSR

AoE Artillery

Knotty

MarinerMarksman

“A one-hero artillery barrage — when the party starts.”

Knotty's shells splash every enemy in range on the auto-attack itself, and Party Time doubles the blast radius while adding 69.5% damage for five seconds. Situational but savage against clumped waves — exactly the artillery Jacob's taunt bomb dreams of.

META SCORE72/100
Maddie — SSR Marksman hero artSSR

Hybrid DPS / Healer

Maddie

AeronautMarksman

“Great early slot flexibility; healing falls off late.”

Maddie's hybrid DPS/healing carries the early game, but her healing numbers eventually fall too far behind dedicated supports like Layla.

META SCORE68/100
Ray — SSR Marksman hero artSSR★ SSR trap

Fragile AoE

Ray

StalwartMarksman

“An SSR worth skipping — he dies before he impacts the fight.”

Despite being SSR, Ray is incredibly fragile. His AoE wave clear is genuinely good, but without near-perfect protection he's dead before long fights get decided.

META SCORE42/100
SR

⚡ Epic Pool

Six SR heroes. Freja punches far above her pay grade — the rest pay rent at the base with smelter boosts, gathering runs and stamina savings rather than battlefield work.

Freja — SR Guard hero artSR★ Best SR in the game

Best-in-Class SR

Freja

StalwartGuard / Gunner

“Punches way above her rarity class.”

Double strikes and shielded AoE slashes make Freja (also spelled Freya) the best SR in the game — the first substitute if you're missing a legendary frontline hero.

META SCORE80/100
Travis — SR Gunner hero artSR★ Smelter passive

Sniper / Economy

Travis

RoverGunner

“Level him for base tech, not for the battlefield.”

A solid sniper for early PvE bosses — but his real value is the passive economy boost to your base's smelter output. Worth leveling purely for base-tech progression.

🏭 Smelter output boost — keep him leveling at base.

META SCORE62/100
Eva — SR Gunner hero artSR

Growth / Gathering

Eva

RoverGunner / Guard

“No late-game combat utility — an excellent gatherer.”

Middle-of-the-road consistent DPS with nothing unique for late PvP, but Eva is an excellent gathering-focused growth hero for world-map resource farming.

🏭 Gathering monster — run her on world-map farms.

META SCORE60/100
Chef — SR Guard hero artSR

Early Tank

Chef

StalwartGuard

“Decent self-healing tank… until PvP melts him instantly.”

A decent early tank with self-healing, but Chef gets melted instantly in high-level PvP. Bench him when real fights start.

META SCORE58/100
Sarge — SR Marksman hero artSR

Starter Hero

Sarge

AeronautMarksman

“Feels great on day one. Outclassed by week two.”

Your starter hero. Sarge's rapid-fire AoE feels great early, but his scaling is terrible — the boot camp ends quickly.

META SCORE38/100
Lucky — SR Marksman hero artSR

Utility / Economy

Lucky

AeronautMarksman

“Never in a serious combat march — level her passively.”

A pure utility/economy pick: Lucky is worth leveling passively for stamina efficiency during PvE hunting, but keep her far away from combat rosters.

🏭 Stamina efficiency for PvE hunting — passive levels only.

META SCORE25/100
R

🧰 Rare Pool

Two tutorial-week regulars. Nostalgia and garrison filler — the numbers never justify the fragments.

Ghost — R Marksman hero artR

Budget CC

Ghost

RoverMarksman

“Budget placeholder. R stats can't survive the endgame.”

Minor crowd control on a rare (R) stat block — fine for the tutorial week, then respectfully retire him to the garrison.

META SCORE15/100
Rusty — R Guard hero artR

Budget Shield

Rusty

StalwartGuard

“Budget placeholder. R stats can't survive the endgame.”

Minor shielding on a rare (R) stat block — same story as Ghost: nostalgia only.

META SCORE15/100

Rankings weigh PvP performance, campaign pushing and kit utility. Economy-only value (Travis, Eva, Lucky) is flagged — not counted toward combat scores. Meta shifts with every balance patch.
Portrait credits: all 27 hero renders are official FunPlus art, supplied via the site’s Hero-Images collection. Homepage floating cutouts are transparent variants of the same renders.

🧪 Synergy Tracker

Do their kits compound?

17 documented pairs · community-tested estimates

Synergy detected

Unbreakable Dome

Tara's global DEF buff compounds Nikola's self-shields — his electric barriers soak far more before breaking.

📈 ≈ +35% effective HP on the wall

Nikola × Tara · estimates from community fight logs — in-game numbers vary by gear and Behemoth.